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NVIDIA/cosmos

NVIDIA Cosmos is an open platform of world models, datasets, and tools that enables developers to build Physical AI for robots, autonomous vehicles, smart infrastructure, and more.

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星标增长

每根柱子是这个周期记录下来的 star 增长:优先取逐个 stargazer 到达时间分桶的到达数,还没被 stargazer 扫描覆盖的仓库改用该周期的 star 净增;两个写者都没记录的周期画成虚线空档,而不是当成 0。柱高按各自窗口的峰值归一,两张图不共用坐标轴。指向任意一根柱子, tooltip 里是该周期的九项指标:当前值与周期内的净增。

指向或点击一根柱子,看当天的九项指标。

9/209/239/269/2910/110/410/710/10

2026 年 9 月 21 日 新增 11 个星标; 2026 年 9 月 22 日 新增 10 个星标; 2026 年 9 月 23 日 新增 9 个星标; 2026 年 9 月 24 日 新增 6 个星标; 2026 年 9 月 25 日 新增 4 个星标; 2026 年 9 月 26 日 新增 3 个星标; 2026 年 9 月 27 日 新增 6 个星标; 2026 年 9 月 28 日 新增 9 个星标; 2026 年 9 月 29 日 新增 15 个星标; 2026 年 9 月 30 日 新增 10 个星标; 2026 年 10 月 1 日 新增 6 个星标; 2026 年 10 月 2 日 新增 13 个星标; 2026 年 10 月 3 日 新增 6 个星标; 2026 年 10 月 4 日 新增 3 个星标; 2026 年 10 月 5 日 新增 -1 个星标; 2026 年 10 月 6 日 新增 3 个星标; 2026 年 10 月 7 日 新增 3 个星标; 2026 年 10 月 8 日 新增 4 个星标; 2026 年 10 月 9 日 新增 9 个星标; 2026 年 10 月 10 日 新增 6 个星标

窗口内最高的一天是 2026 年 9 月 29 日,新增 15 个星标。

证据时间轴

这个项目还没有记录到异动、发布或许可证变化。

README
该仓库存储的文档,若已生成中文翻译则一并显示
NVIDIA Cosmos

NVIDIA Cosmos

World Foundation Models for Physical AI

One model family that sees, reasons, simulates, and acts.

Models Paper Website Discussions

Try it in your browser · Quickstart · Find your path · Model Family

Physics-aware generation: Newton's cradle Physics-aware generation
A Newton's cradle in motion: momentum transfer rendered with physical fidelity
World-scenario transfer: control layout to photoreal driving video Transfer
World-scenario control layout → photoreal driving video
Robot policy executing a manipulation task Action policy
Policy run: "put the screwdriver and the glove in the purple container"
Driving simulation for autonomous vehicles Simulation
Generate synthetic data and create simulation for autonomous driving
Forward dynamics egocentric rollout Action-conditioned World Model
Forward dynamics: egocentric rollout from input camera + hand pose
World Reasoner: dashcam hazard anticipation World reasoning
Reason in complex real-world scenarios: a rolling ball means a child or pet may follow

What's new

What is Cosmos?

NVIDIA Cosmos is an open platform for building physical AI applications — robots, autonomous vehicles, and smart infrastructure — providing better data, better environment, better starting point, and better tooling for physical AI developers. Cosmos 3, the current model family, is a suite of omnimodal world models built on a unified Mixture-of-Transformers architecture (technical report).

One model, two surfaces:

InputsOutputsUse it for
Reasonertext, visiontextworld understanding, grounding, task planning, embodied reasoning
Generatortext, vision, sound, actionvision, sound, actionworld simulation, future prediction, synthetic data, policy learning

This repository is the home of the models: everything for exploring, running, and evaluating Cosmos. For model training (SFT, LoRA, RL, distillation etc.), go to Cosmos Framework. Use Cosmos Curator for data curation, and Cosmos Evaluator for model output evaluation.

Find your path

I want to…Go toTime
See it work — zero installVideo generation, visual reasoning1 min
Generate my first videoQuickstart ↓10 min
Reason over images & videoReasoner notebook10 min
Serve an OpenAI-compatible APIServing setup guide — vLLM, vLLM-Omni, or NIM30 min
Post-train on my own data — SFT, distillation, RLCosmos Framework, then evaluate herehours
Explore runnable notebooksCookbooksbrowse
Evaluate a modelEvaluation suites — PAIBench, Physics-IQ, VLMEvalKithours
Check latency & throughputBenchmarksbrowse

Generate your first video

Before running the code, request access to nvidia/Cosmos-1.0-Guardrail and accept its access conditions. Once access is granted, log in below with a Hugging Face read token from the same account. Logging in alone does not grant access.

uv venv --python 3.13 --seed --managed-python && source .venv/bin/activate
uv pip install --torch-backend=auto \
  "diffusers @ git+https://github.com/huggingface/diffusers.git" \
  accelerate av cosmos_guardrail huggingface_hub imageio imageio-ffmpeg \
  torch torchvision transformers
uvx hf@latest auth login   # Authenticate for the gated Guardrail repository
import torch
from diffusers import Cosmos3OmniPipeline
from diffusers.utils import export_to_video

pipe = Cosmos3OmniPipeline.from_pretrained(
    "nvidia/Cosmos3-Nano", torch_dtype=torch.bfloat16, device_map="cuda"
)
video = pipe(prompt="A mobile robot navigates a warehouse aisle and stops at a shelf.").video
export_to_video(video, "first_video.mp4", fps=24)

First run downloads the 16B checkpoint; diffusion steps are compute-heavy, so long step times are normal. Full options, image/sound modes, and every other backend: audiovisual cookbooks · setup issues: environment setup guide.

Models

Cosmos 3 ships as three base models — every deployment tier, one omnimodal architecture:

Base modelSizeRuns onBest for
Cosmos3-Super64BH200 / B200 / GB200Highest quality; synthetic data generation; teacher for distillation
Cosmos3-Nano16BRTX Pro 6000 / H100 / B200Balanced speed and quality; strong base model to post-train
Cosmos3-Edge4BJetson AGX Orin / Thor / RTX Pro 6000Edge deployment; real-time robot policy and visual reasoning

Example checkpoints in the cosmos3-examples collection are post-trained variants of the base models. They demonstrate what post-training with Cosmos Framework can specialize Cosmos for — they're capability demos, not part of the product line:

Example checkpointBaseDemonstrates
Cosmos3-Super-Text2ImageSuperElite quality text-to-image
Cosmos3-Super-Text2Image-4StepSuperElite quality text-to-image, 17-25x faster
Cosmos3-Super-Image2VideoSuperElite quality image-to-video
Cosmos3-Super-Image2Video-4StepSuperElite quality image-to-video, 17-25x faster
Cosmos3-Nano-Policy-DROIDNanoOpen SOTA DROID robot policy, runs on RTX Pro 6000
Cosmos3-Edge-Policy-DROIDEdgeDROID robot policy at edge-deployable scale

Full I/O specs, generation settings, and supported action embodiments: model reference.

Repository map

cosmos/
├── cookbooks/          # runnable notebooks for every capability (start here to explore)
│   └── cosmos3/        # generator (audiovisual · action · transfer) · reasoner + prompt guide
├── evaluation/         # quality benchmark suites: PAIBench, Physics-IQ, RBench, UniGenBench, VLMEvalKit
├── docs/
│   └── reference/      # lookup: model reference
├── assets/             # brand + demo media
└── README.md           # you are here

Training, optimization, and deployment tooling lives in Cosmos Framework.

Platform

ProjectPurpose
CosmosThis repo
Cosmos FrameworkTrain, optimize, and deploy physical AI models — SFT · LoRA · distillation · RL post-training, for Cosmos and beyond
Cosmos CuratorDistributed data curation: processing, annotation, filtering, dedup
Cosmos EvaluatorAutomated evaluation system for world generation & reasoning outputs

Cosmos 3 runs on Diffusers, Transformers, vLLM, vLLM-Omni, SGLang, TensorRT-LLM, and NIM — pick a backend in the environment setup guide.

Community & contributing

Questions and ideas → Discussions. Bugs → Issues. Code → CONTRIBUTING.md.

Limitations & safety

Cosmos 3 can produce artifacts in long, high-resolution, or physically complex outputs (temporal inconsistency, object morphing, implausible dynamics). Safety-critical applications need additional validation and system-level safety analysis. Generation ships with guardrails on by default.

Citation & license

@techreport{nvidia2026cosmos3,
  title  = {Cosmos 3: Omnimodal World Models for physical AI},
  author = {{NVIDIA Cosmos Team}},
  year   = {2026},
  url    = {https://research.nvidia.com/labs/cosmos-lab/cosmos3/technical-report.pdf}
}

Source code and models are released under OpenMDW-1.1. Custom licensing: cosmos-license@nvidia.com. This project may download third-party open source software; review those licenses before use.

页面上的每个数字都来自记录下来的 stargazer 到达时间,没有评分公式,也没有 AI 判定。 任何结论都可以用 /api/v1/repos/{id}/stats 里的原始增量自己重算。